![]() Replayability is high as each level has a Devil May Cry kinda scoring ranking. Replay value | Most players will be done with the story after they pass the ten-hour mark.He has a much longer recharge compared to Pepper. Macaron can perform strong attacks that damages shields, only he can destroy them so you’ll have to be clever using him in battles. Peppermint can do ranged attacks, great for keeping the momentum and for shooting switches in the platforming sections. Side characters | Your support characters have a big influence on how you battle enemies and with exploring the levels.Players will still be able to combat enemies if you regularly miss the beat. For example, No Straight Roads is a bit similar but is much more punishing if you don’t match the music. One of the reasons why Hi-Fi Rush is so much fun is that you aren’t overly punished if you suck at rhythm games. Combat really starts to shine during boss fights, they are a bit challenging but they found the perfect balance of keeping it fair but fun. You also have companions that will help you overcome everything in your path. Combinations of attacks are done by skipping a beat or pressing a light or heavy attack button. ![]() If you button-press on the beat you will deal extra damage, you’ll also know when you have to dodge as the enemies also attack the beat. The entire game works with the beat of the music so you’ll be fighting enemies by keeping or trying to keep a rhythm. Let me first talk about exploring the levels, throughout your adventure you will learn new ways of interacting with the environment, in the form of easy little puzzles. Addictive rhythm gameplay | What makes Hi-Fi RUSH really outstanding is the gameplay.Honestly, something that Xbox can really use! You just can’t help but fall in love, I’m sure Xbox has two new character mascots. They often show some slow-motion cutscenes and the action scenes with the two of them are highly detailed. Chai and cat 808 are videogame stars with awesome cutscenes with fantastic facial expressions. Side characters that say the weirdest things in conversations with your sidekicks are hilarious to follow. Each and every person and robot has a lot of personality. Hi-Fi RUSH has more personality than most games combined | From the main character Chai, to support characters or enemies.You really have to see it, as reading about it somehow feels less impressive. The thing that is massively impressive is how everything is synced with the music, how Chai walks, how support characters join your fight, blocking, small visual details in the environments, and Chai’s finger-snapping. From licensed to originally created music, everything sounds great and you’ll be moving your head up and down while Chai is exploring the levels or fighting against not-so-friendly robots. A soundtrack to kill for and everything is synced to the rhythm! | The game started with the Black Keys one of my favorite bands that I’m going to see at Rock Werchter later this year.One thing that Hi-Fi Rush does fantastically is the transitions from cutscenes to gameplay, unlike anything I have seen before. Effects during combat are once again colorful but never seem out of place. ![]() Levels regularly open up with large skylines of the world. Anyway, the environments aren’t really large but the scope can be impressive. First time I saw such realistic-looking ball lick animations and in general cat animations. Especially the cute cat is a show stealer too. Everything is butter smooth with realistic movements of Chai. Animation wise I don’t think I’ve ever seen a game do better than Hi-Fi RUSH. Colors pop out beautifully and the environments feel truly alive, because of the simple reason that everything seems to move with the beat of the music.
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